Author Topic: Is there a Roadmap?  (Read 92 times)

Offline JMK

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Is there a Roadmap?
« on: December 26, 2017, 11:38:21 am »
Hi!

I was looking around and couldn't find if there was a Roadmap or a list of feature the game is aimed to have? It seems like the game is mere 0.2 version at the moment, but has a lot of content already. Thanks!

Offline JMK

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Re: Is there a Roadmap?
« Reply #1 on: January 07, 2018, 07:45:47 pm »
Commenting on my own post, but for all those interested the Roadmap was published on the Steam forums for the game. For the devs, I'd suggest posting and pinning it here too, under Dev blogs.

By the way, thank you so much devs! Enjoying the game quite unreasonable amounts considering how early it is in it's development. Looking forward to all the new stuff and I'll definitely advertise the game to my friends.

Here's the Roadmap if someone looks here for it:


Professions

Skinning
Butchering
Husbandry
Fishing
Brewing
Jewelcrafting
Enchanting
Engineering
Trading
Leadership
Social (may be merged into one or split)
Persuasion
Intimidation
Deception
Bribery
Lockpicking
Pickpocket


Skill trees

Two-handed
Dual Wield
Polearm
Archery
Thrown
Stealth
Fire Magic
Frost Magic
Lightning Magic
Arcane Magic
Kinetic Magic
Psychic Magic
Holy Magic
Nature Magic
Demonology Magic
Necromancy Magic


Major features

Much bigger World Map
Randomly generated caves
Randomly generated dungeons
Randomly generated villages
Randomly generated quests
Guild questlines
New creatures
Bosses
AI overhaul
City management system
Invasion system
Travel system with random encounters
New biomes
Racial abilities
Character backstory system
Steam Achievements


Minor features

Improved World Map interface
Improved crafting interface
Bag sorting
Quick Stack button in containers
Ability to use potions from actionbar
Tooltip comparing hovered item with currently equipped
Stats tab in Character window
Hide helmet option
Sleeping to skip the night
Singpost system
Respawning locations


Technical features

Rewritten physics
Pathfinding
Improved animation system
Realistic fluid behaviour
World physics
Optimization


Improvements of current features

Overhaul of current skill trees
More recipes in current professions
More books
Improved random encounter system
Improved combat sound effects
Expanded Guidebook
Improved building preview
Improved Character Creation screen
Overhaul of color palettes in Character Creation screen


Massive features

Please bear in mind that these features are more uncertain than others and they will be implemented by the end of development process, if ever.

Multiplayer
Mod support