Author Topic: Update Monday #9  (Read 762 times)

Offline Zakharn

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Update Monday #9
« on: March 21, 2017, 10:51:43 pm »


This weeks Update Monday is on Tuesday because of a slight delay.

We finished work on versions 0.1 and 0.2. We also made some changes to our programming plan. We moved version 0.3 to version 0.4 and created a new version 0.3.

New version 0.3 is focused on core gameplay elements of our game. Main features include professions related systems and the second part of location generator. Professions systems include crafting, gathering resources, planting and harvesting, professions and crafting GUIs and many more smaller features. Location generator part two consists of cave system generation, placing structures such as houses (to create towns and villages) and distribute NPCs, creatures and plants.

Tasks in version 0.4 are mostly related to polishing our game. It includes features such as thumbnails (our name for little objects that drop after destroying blocks or items, which are later picked up by the player), joining animations with specific actions and implementation of sound and music systems. We will also work on rendering related stuff in this version. Finally, we will spend some more time on optimization so the game will run with a higher framerate.

After that we only have two more versions planned. Version 0.5 will focus on other important gameplay aspects such as combat system, city building and final touches to quest system. Version 0.6 is all about polishing and getting our game ready for public release.

We also have version 0.7 that we call a “Wishlist” - it contains features that we would like to do before release but we will most likely do them after it.

Currently we are planning to finish versions 0.3 and 0.4 by the end of the next month. That will leave us with two months for 0.5 and 0.6 before planned release date.

That’s all today, see you in the next Update Monday!
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